glitch wrote:i think assassins creed is probably my fav trailer for the ps3 so far
yes that game looks amazing. though not as amazing as say*coughmgs4cough*
glitch wrote:i think assassins creed is probably my fav trailer for the ps3 so far
ikimasu wrote:The framerate drop was present through most of the realtime render of the trailer. It really doesn't show up as much in the trailers viewed online, due to them being lower quality than that which you view at E3 by default. All games other than the following had bad framrate issues:
Bobtheduck wrote:Ok... Showing lower quality trailers wouldn't increase the framerate. IF the source they got it from is low framerate, the final product will be low frame rate. If you're talking about the scenes with metal gears chasing snake up into the building, I think you're confusing frame drop for a shaky camera (because it was supposed to be showing the metal gears shaking the screen.) It doesn't look smooth because the camera is all over the place...
So, sorry, but I don't believe you. It's basically impossible for streaming something online to INCREASE the framerate...
And I hope they don't force the gyro thing to be a major part of the system...
SCE President and father of the original Playstation Ken Kutaragi recently made a bold claim: that the PlayStation 3 could run games at a blistering 120 fps
While this is addressed to kaemmerite, I will have to disagree with you, especially after taking a digital signal processing class where the human eye's sampling rate is explained. In order for the eye to be "fooled" in the way you are alluding here, the electrical pulse rate that takes information from your eye to your brain has to slow down, which is highly unlikely unless there is some type of fatigue in play.ikimasu wrote:Kae: It does make sense. If the overall framerate is less, then your eyes will get used to a lower framerate making the dips less noticable.
I think you have the crucial facts to explain your observation, but I really think you have the wrong interpretation of the facts, and thereby placing fault on the wrong device.ikimasu wrote:Yes, I know the trailers you have all seen are great. The dips don't look as bad. There's a big difference between the online trailers and seeing it rendered for yourself off of development hardware displayed on a 30' Sony High Def projection screen. I watched it three times to be sure my eyes weren't lying, plus the ten times I saw it while passing the Konami booth (displayed on 50" Sony HD televisons). I'm sorry, but it's what I saw.
ikimasu, since we are being frank, let me say something. After reading many professional video game publications, blogs, and other CAA users' reactions, you stand out greatly as being the most critical of anything Sony has to offer, including making statements that come in direct contradiction with the previously stated sources. If anybody is in your position, that person will be faced with great skepticism with what he is saying. That is the natural human reaction, and that is normally justified. In a 100 person group, if 99 people say an object is green and I say it is blue, most people will look at me skeptically.ikimasu wrote:You don't have to believe me, but I would appreciate it if people would be less agrrivated by someone pointing out faults in Sony.
... where you take the grandiose, exaggerated, immature statements (made by zealous Sony marketing executives, in this case) as actual realistic judging criteria, and are determined to find flaws in their product, you have basically guaranteed that you will be met with disappointment, as predicted by psychological studies.ikimasu wrote:Believe what you will, but remember that I was trying to give you the hands-on impression of someone that was ready to have Sony show him the true "Next Generation Machine". Something to back up the "Xbox 1.5" statements. Sony failed to back it up at E3 2006.
I would personally suggest that you just buy what you like. If you do not like what Sony has to offer, do not shell out the big money.... (I still cannot believe the two models and their pricing, which I think borders on plain stupid in business strategy.)ikimasu wrote:Maybe they will get thier act together and wow me with something great at launch. I certainly hope so.
... where you take the grandiose, exaggerated, immature statements (made by zealous Sony marketing executives, in this case) as actual realistic judging criteria, and are determined to find flaws in their product, you have basically guaranteed that you will be met with disappointment, as predicted by psychological studies.
Fair enough. Your occupation would explain why you are able to see many flaws that many other people/sources may not see easily.ikimasu wrote:Let me make sure that I put this out there to ensure that everyone understands: Yes, I am determined to find flaws in the product. The product, however, is ANY gaming device, not just Sony's. I test video games for a living, it's my livelyhood to find flaws in anything related to gaming.
In general, I advise people to not trust the optimistic statements made by any marketing executive in any business. They are paid to motivate consumers to buy the product, not to give an accurate spec sheet of what it can do or tell the whole truth.ikimasu wrote:2nd: I expect things said by buisnessmen to have some weight behind them. If everything they say is nothing but fluff, the consumer generally will eventually catch on and stop purchasing product. There should always be a certain level of trust between consumer and buisnesses, although I will admit there are exceptions. (Microsoft being the best known example, although I believe this missing level of trust has hurt sales of the xbox console)
I noticed that I made an error in my earlier statement. I was alluding to the Nyquist-Shannon Sampling Theorem, and now that I look it up (look at the Nyquist Rate), the sampling rate (of the display) must be at least twice the rate of the input signal (frame rate of video trailer). In this case, 60 Hz is the guaranteed minimum.ikimasu wrote:As far as the HDTV thing is concerned: I was under the impression that most 1080p HDTV's had a standard refresh rate of 60htz, or 60 FPS. 60FPS should be more than enough to handle the MGS4 trailer, I believe.
No, it would not in theory prevent this problem that I am describing. This is not the classic "tearing" problem between high frequency video card input to a low frequency CRT monitor. It actually does not look like tearing. This is a problem dealing with a CMOS reacting quickly enough with the silicone in a pixel of an LCoS monitor. This is an electro-chemical reaction not being fast enough in a particular case, that happens to be commonplace to the colors used in the MGS4 trailer. A vertical sync pulse correction cannot fix that on an LCoS display. From what I understand, this problem occurs after the vertical sync pulse signal has been received by the display.ikimasu wrote:I would also hope that they had some form of Vertical synch enabled to prevent tearing, which in theory would prevent an effect such as you described. I may be incorrect in my assumtions, and if I am, I would appreciate being corrected.
Nightshade X wrote:I just read an article about the PS3 launch on Gamespot... this thing's coming out on my birthday!!
Anyway... if I have the money, I'll get one. I don't care if it's the low-end or high-end one. I'm just excited about the system.
" wrote:Likening the PS3 to a computer more than a video game system, Katarugi discusses how future versions of the PlayStation 3 might include more RAM or even a different Cell chip configuration. "PS3 is a computer, so there are no 'models,' only 'configurations,' Katarugi explains. "We're trying to make that clear ...we think it would be okay to [expand] the configuration once a year. Dell would do that, as well as even Apple."
Scarecrow wrote:Just curious, why are they releaseing so little? Isn't that kind of stupid on there part? I never got why the only release so little....
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