Nintendo Revolution Controller Reveiled! Are they joking?

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Postby Mr. SmartyPants » Mon Sep 19, 2005 4:20 am

Gran Turismo 3: A-Spec - Polyphony Digital
Gran Turismo 4 - Polyphony Digital
Katamari Damacy - Namco (Also PUBLISHED BY Namco)
We Love Katamari - Namco (Also PUBLISHED BY Namco) (Same Game)
Killzone - Guerrilla
MLB Series - Kush Games (Published by 2K Sports)
Parappa The Rapper 1 - NaNaOn-Sha
Parappa The Rapper 2 - NaNaOn-Sha
Rachet and Clank - Insomniac Games
Rachet and Clank: Going Commando - Insomniac Games
Rachet and Clank: Up Your Arsenal - Insomniac Games
Wild Arms 3 - Media Vision
Twisted Metal Black - Incognito Inc.
World Tour Soccer Series -SCEE
Jak and Daxter: The Precursor Legacy - Naughty Dog
Jak 2 - Naughty Dog
Jak 3 - Naughty Dog
ATV series - Climax
Sly Cooper: Thievius Racoonus - Sucker Punch
Sly 2: Band of Thieves - Sucker Punch
Sly 3: Honor Among Thieves - Sucker Punch
ICO - SCEI
Shadow of the Colossus - SCEI
Same game as ICO
SOCOM: US Navy Seals - Zipper Interactive
SOCOM II: US Navy Seals - Zipper Interactive
SOCOM III: US Navy Seals - Zipper Interactive
EyeToy Games - Obviously Sony...
Dark Cloud 1 - Level 5
Dark Cloud 2 - Level 5

Out of all those, you got 2... (3 if you want to count the eyetoy)...

First Party Means that The company that made the console also develops the game
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Postby blkmage » Mon Sep 19, 2005 4:25 am

Uh, We Love Katamari = Katamari Damacy 2.
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Postby Mr. SmartyPants » Mon Sep 19, 2005 4:38 am

yeah I know ^_^
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Postby Mr. SmartyPants » Mon Sep 19, 2005 4:40 am

edit: wrong thread T_T
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Postby cbwing0 » Mon Sep 19, 2005 5:46 am

Mr. SmartyPants wrote: Out of all those, you got 2... (3 if you want to count the eyetoy)...
Which would still be enough to refute the ridiculous statement that...

Fireproof wrote:Sony itself makes no games. Nintendo's the only one that actually does that anymore.
One important omission from that list is the Everquest series, which is developed and published by Sony (SOE, to be exact). Console versions of EQ include Champions of Norrath, CoN: Return to Arms, and Online Adventures (which also has a sequel).
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Postby righteous_slave » Mon Sep 19, 2005 7:19 am

How can we form such tight opinions with such little information? No one here has touched the actual controler (yes there are a few arcade games with fancy sword controlers and the like that provide a little idea) or played any Revolution powered games with it. The reporters are basing what they know on admitily crude demos (IGN). Game developers haven't touched the controler yet to see what they can do with this idea yet. Nintendo doesn't have a perfect record with their innovations, but they are trying, which is much more appreciated than feeding us more and more of the same old thing. Sony and M$, right now, seem to be giving us the same games, only prettier. Stand or fall, Nintendo is trying something different, and deserves credit for that. And we need to wait for a lot more data before deciding whether it stands or falls.
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Postby battletech » Mon Sep 19, 2005 7:58 am

I do not know if this has been said,because I did not read all 13 pages. The new type of controler reminds me of the old Atari setup.
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Postby Mr. SmartyPants » Mon Sep 19, 2005 8:26 am

cbwing0 wrote:Which would still be enough to refute the ridiculous statement that...


Yes, but compare it to Nintendo, who made tons of videogames
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Postby Nate » Mon Sep 19, 2005 9:10 am

righteous_slave wrote:Nintendo is trying something different, and deserves credit for that.

Being different isn't always good, though. So why should they receive credit for being different?

To kinda apply cbwing's analogy to the gaming world, if I designed a controller that you played with your nose, it would be different, but it probably wouldn't be good, now would it?
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Postby Fsiphskilm » Mon Sep 19, 2005 10:17 am

eye Toy
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Postby Yojimbo » Mon Sep 19, 2005 1:32 pm

Mr. SmartyPants wrote:Out of all those, you got 2... (3 if you want to count the eyetoy)...

First Party Means that The company that made the console also develops the game


Not so. Would you consider Bungie or Fasa first party for Microsoft? Of course you would same deal on the Nintendo side. They're independent of the larger corporation but they still make exclusive software for them and are in contract with them.

It doesn't have to have an SCEI label on it for it to be a Sony first party game. Zipper, Polyphony, Insomniac, Incognito, Sucker Punch, Guerilla, etc. bill's get paid by Sony. Their games get published by Sony, they have alot of their stock, they have contracts with them. They are First Party developers for Sony.
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Postby blkmage » Mon Sep 19, 2005 1:59 pm

Where developers have contracts with a company, they are considered second party. These would be like Rare or Retro or Bungie. Developers considered first party would be if they were actually a division or subsidiary of the console company, like Sonic Team or HAL Laboratory.

And even if a company makes console exclusives, they still may be third party. Take Square for instance. Years of Nintendo, then years of Sony before developing for both. No one would have considered them first party during their exclusive years.
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Postby Myoti » Mon Sep 19, 2005 3:24 pm

I talked to a couple of people who don't play video games at all, and showed them the Revolution controller, and you know what their response was? "You've got to be kidding, right?"

Uh, did you show them the info on it or just pics? And are they kind to actually care? I'm not meaning this as any sort of bashing statement, I just want to know.

P.S. As for the person who said "Give me a list of complaints and I'll disprove any of them," I say this. The buttons on the controller are too far away from the d-pad. Unless I hold the controller with two hands, which would be awkward.

Keyword here: prototype. I don't like the way it is either, but alot of this could end up changing before this is over.


There's a billion more things I could say, but you know what I realized? It's entertainment. It doesn't matter.

True, I love Nintendo and plan on going "second party" with Nintendo, but the fact of the matter is that all three consoles are forms of entertainment. It used to be that people just bought the systems and played them for fun, but it now it seems to be about which is better and how many different ways we can try to prove what we support better than others.

My GOSH, people! What use to be fun is now a freakin' WARZONE. This isn't some political or religious debate. If you don't like the way it looks or feels, don't buy it. Problem solved. Everyone here knows absolutely nothing about what will happen, including those of us who support it. When it comes out, we'll all go and play it. If you don't like it, that's okay. That's how you are, and no (smart) person is going to judge you for your opinion.

Speculating about how we think it might work is one thing, but continuing this seemingly endless fight is pointless. I for one am about ready to just drop this whole thing until the release date, at which time we can actually speak facts.
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Postby mastersquirrel » Mon Sep 19, 2005 4:30 pm

I agree with Myoti. There's really no reason to fight over which is better. All of them have their upsides and downsides, whoopdee. Everyone has their own opinion about games and systems, and there's no reason to fight over whose is right.
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Postby Htom Sirveaux » Mon Sep 19, 2005 4:47 pm

Yeesh. I always thought the GameCube controller looked like something a robot puked up. If that's the case, the Revolution controller is a robot dookie.

Note: I'm not intentionally ripping on these as peoples' favorite or looked-forward-to systems. Just consider it my own skewed take on the matter.
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Postby Myoti » Mon Sep 19, 2005 4:51 pm

Yeesh. I always thought the GameCube controller looked like something a robot puked up. If that's the case, the Revolution controller is a robot dookie.

You go with that. That's all I have to say...
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Postby Nate » Mon Sep 19, 2005 6:09 pm

SpoonyBard wrote:Yeesh. I always thought the GameCube controller looked like something a robot puked up.

I actually liked the GC controller better than the PS2 controller... >.>;;
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Postby glitch1501 » Mon Sep 19, 2005 6:32 pm

[quote="kaemmerite"]I actually liked the GC controller better than the PS2 controller... >.>]

me 2, but i liked the xbox controller better than all

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Postby Cognitive Gear » Mon Sep 19, 2005 6:45 pm

glitch1501 wrote:me 2, but i liked the xbox controller better than all


So do I. The gamecube controller is a close second though. I currently test games for a living. After playing console and handheld games for hours on end, I came to the conclusion that sony doesn't know what the word "ergonomics" means. Seriously. The boxy DS is more comfortable than a PSP or the dual shock controller!
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Postby Mr. SmartyPants » Mon Sep 19, 2005 7:13 pm

Yojimbo wrote:Not so. Would you consider Bungie or Fasa first party for Microsoft? Of course you would same deal on the Nintendo side. They're independent of the larger corporation but they still make exclusive software for them and are in contract with them.


Well it depends. First off is Bungie a division of Microsoft? If so then yes it would be first party (Like SCEE or SCEI). If it is not, then Halo is not first party.
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Postby righteous_slave » Tue Sep 20, 2005 8:52 am

kaemmerite wrote:Being different isn't always good, though. So why should they receive credit for being different?

To kinda apply cbwing's analogy to the gaming world, if I designed a controller that you played with your nose, it would be different, but it probably wouldn't be good, now would it?


No it probably would not, but in an ocean of FPSs and street racing games, you would still deserve credit for trying something new. Nintendo could just make another controler with buttons and analog sticks, but they are sticking their necks out and going another direction. I'm not saying it's going to be great. I'm not saying I'll even like the final product. All I'm saying is N deserves some respect for not being another follower, whether thier path leads up the mountain or down into the pits.
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Postby Fsiphskilm » Tue Sep 20, 2005 11:34 am

Yes, the PS2 Co
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Postby Mr. SmartyPants » Tue Sep 20, 2005 12:27 pm

Volt wrote:GameCube is probably most Ergonomic, with oddly placed buttons


I actually really love their button formation, its possible to hit multiple buttons with it (like Y and A at the same time) but pressing Z can get annoying a bit on some games. PS2's is good too, but the R2/R1 and L1/L2 can also get annoying, and it is quite uncomfortable as well
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Postby mechana2015 » Tue Sep 20, 2005 12:36 pm

I liked the PS2 most of all...though it makes my hands hurt, mostly due to the button placement. I can access everything all at onece more or less and so long as the dev team dosnt make a moronic control scheme, it works very well for almost all types of games... FPS being my personal exception to that since I can't get the hang of them on a controller.

I am looking forward to the PS3 controller since it seems to combine a more ergonomic feel with a similar control scheme. Despite the batarang looks I think it will be quite comfortable, especially since I find the PS2 grab nubs to be too short...

Gamecube is second in my opinion. It is more comfortable for long term gaming and is decently functional. I have found the D-pad a little hard to get to and the C-stick very difficult to use at times, but its pretty functional, so long as the control scheme is well planned.

The new controller concept looks good to me. I think that having things separated can make it more comfortable. I do thingk they should go with a touch screen on the top of the remote looking half that could be changed to fit user preference, (have big hands? move the buttons farther apart!), and/or change to match the game (sliding power meters in golf... items access in games like Link... nes controls on nes games...) there is big potential in the controller. I'll need to get my hands on it when it comes out to say for sure, but I liked using the separate joystick and throttle in some flying games and this could be similar.

X-Box. Decent controller... I find even the small one too large and hard to hold due to it's design. The button scheme frusterates me as well, as the buttons seem too small, too far apart and plced strangely (black and white buttons especially) I think the control sticks feel a bit loose as well.

I have seen nothing of the 360 controller, but I hope it's better than the original.
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Postby blkmage » Tue Sep 20, 2005 3:26 pm

The 360 controller is not that different from the Xbox Controller S.
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Postby Fsiphskilm » Tue Sep 20, 2005 4:15 pm

lol, t
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Postby Fireproof » Tue Sep 20, 2005 5:11 pm

Yeah! Long live Revo!
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Postby glitch1501 » Tue Sep 20, 2005 5:37 pm

i found a new article about what the developers say about the revolution controller

http://www.revolutionreport.com/articles/read/109

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Healing hands of God have mercy on our unclean souls
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Nail pierced hands they run with blood
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Postby Yeshua-Knight » Tue Sep 20, 2005 10:37 pm

actually, i have seen this controller in action for various games, it's going to make fps games a bit easier as far as aiming and all that goes, and to tell you the truth i'm starting to get kinda torn between the ps3 and the revolution now because of this controller, i may actually end up getting both *shudders in shock*, this will be a first for me, actually have two of the same generation of consoles under one roof, wow
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Postby blkmage » Wed Sep 21, 2005 1:29 pm

Here is a lovely article regarding Nintendo's choice for controller innovation and how it affects their flagship titles.

http://lostgarden.com/2005/09/nintendos-genre-innovation-strategy.html

Note that while Nintendo may be third in North America, they are still quite a profitable business. Think Apple.
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