Postby Saint » Thu Aug 21, 2003 6:51 pm
Thats a good song.
What about the Starwars "anime" coming out?
With ambitious stories to be told starting this November in the Star Wars: Clone Wars animated microseries, creator Genndy Tartakovsky decided to borrow some of the computer-generated efficiencies used in the new Star Wars films. "If the animation is simplistic, then we'll do it in 2-D," Tartakovsky told Star Wars Insider. "If it's an element that just kind of flies through the scene and doesn't do a lot of turns, we'll do it in 2-D. But if it's got a lot of complicated moves, then we'll make it 3-D."
To make the Republic or Separatist forces flip, spin, dive and explode, Tartakovsky turned to Rough Draft Studios -- an Emmy-award-winning group specializing in a seamless blend of traditional cell artwork with computer animation for such programs as "Futurama", "Grim & Evil" and "Samurai Jack". Using standard 3-D animation techniques, Gregg Vanzo and the Rough Draft team can compose a complex scene and iteratively change speed, timing, trajectories and camera angles without the time and cost that would be associated with making changes to hand-drawn sequences.
When a movement is finalized, it can simply be rendered without the complex shading, texture and reflections associated with a photo-realistic animated style. The result is simple solid shading and basic black outline of the shapes. "It looks as if it's been hand drawn and colored," noted Tartakovsky. "They'll look exactly the same."
This November, starwars.com Hyperspace members will have the first online access to the Clone Wars microseries, along with member-exclusive behind-the-scenes features. Join us today for unprecedented inside access to the countdown to Clone Wars and Episode III.
We are saved by grace thru faith, not of works... "keep on fighting for grace"