Hats wrote:"Frodo! Cast off your [s]sins[/s] into the fire!"
ABlipinTime (post: 1512066) wrote:What, no Link?
X)
TGJesusfreak (post: 1512186) wrote:we bought he preorder package of SS. =D simply because of... well... the free golden wii plus wimote and the free zelda orchestral soundtrack that they give you with the game =D its totally worth it. free stuff always is XD
Hats wrote:"Frodo! Cast off your [s]sins[/s] into the fire!"
FllMtl Novelist (post: 1512195) wrote:Where did you get that deal how much was it tell me now I must know. XD
goldenspines (post: 1517074) wrote:Aw man, I wish I had your kind of time, Scarecrow. I'm only halfway through the first temple. (those skulltula WHYYYYYYY).
Right now, I only have one complaint about the game, but it's fairly little and rather subjective. Your shield has a life gauge. I mean, I can see the logic behind this, but it's still a bit annoying. And you have to shake the nunchuk to put your shield up? Yeeeeeah not digging that.
But the rest of the controls work brilliantly. I will give the game kudos for using the wiimote to its full extent. The swordplay is fantastic and from my experience at least, responds well to my movements. There are also some nice creative ways the wiimote is used to go through certain obstacles (i.e. a tighrope). So far, no control errors.
In terms of enemies, I have mixed feelings (see my skulltula rage), but overall I think the direction of making you actually think how you kill certain enemy (e.g. The Deku Baba/man-eating plant. Their mouths open in the certain direction and that's the only way you can hit them (no more slicing the stem, sadly :< )). I get the feeling they'll be building off of "strategy" fighting a bit more, which is okay and actually pretty fun, but I hope they don't overkill the idea.
I have my own theories on how the story will go, but we'll have to wait and see.
[spoiler] Currently thinking this is going to be an origin story, guys. [/spoiler]
Popyman (post: 1512114) wrote:I probably won't get it until Christmas.
Scarecrow (post: 1517096) wrote:It's my week off from work and I had no plans The skulltulas were a pain but once you figure how to attack it, they're easy (and I don't mean just knowing their weak spot but exactly how to attack em. I hit horizontally, let em swing for a bit till they slow down, walk up and stab em with the thrust move)... The one I had me frustrated was the first boss till I figured out how it watches your controller all and then move the controller to a better place to swing from to counter his blocks/moves... then he was quite easy.
KeybladeWarrior (post: 1517035) wrote:I am looking forward to this game, but it is going to most likely be a Christmas present. It sounds like the controls have improved since the Wii version of Twilight Princess, so this is good news including using an orchestra for the music.
Scarecrow (post: 1517047) wrote:I just finished the second temple in the volcano... it's a really fun game... never feels too easy or too hard. There were some frustrating parts that had me wandering around for a good while (part in the first temple where you do the water raising... the second switch was REALLY hidden. And then finding the last two pieces to the key that opens the Volcano temple) but other than that... yeah I really love this game. The mechanics work amazingly well, too...
Story wise it's great too so far... [spoiler] I like the whole thing with Link and Zelda being best friends and obviously having feelings for each other before everything happens. And to where I've gotten, I'm suspecting a kind of tragic "we can never be together" vibe... not sure how it's gonna play out but that's just the feeling I'm getting at the moment after getting through the fire temple. I mean nothing has really happened to suggest that outright but just the scene in the temple just had me thinking about it. I'm very interested in how this whole thing is gonna play out.[/spoiler]
goldenspines (post: 1517164) wrote:I have a week off from school, but still have homework (boo).
Sadly, I made the mistake of trying to hit the Skulltula too many times and then it SPUN around me like an maniac (granted, that may have been me screaming wildly. Me and spiders do not get along). Although, once you get that super awesome item, hanging from the ceiling skulltulas become a cinch.
Yeah, the first boss was a bit annoying until you got the hang of his attacks and blocks. Though, I ran up against a Deku Boba that started predicting my sword movements earlier, so I was semi-prepared before facing the boss.
[spoiler] Plus, I was laughing at him the whole time. I really can't take a villain in a leotard seriously yet. I get the feeling I will soon though. XD]
Cognitive Gear (post: 1512069) wrote: I no longer have a wii,
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