Kotaku wrote:The trailer teased a return to the underwater failed Utopia of Rapture, first seen in 2007's BioShock. But last night, we saw BioShock Infinite in action, a live demo. This next big thing from Ken Levine's Irrational Games is something different.
This is the BioShock of a floating city, of America in 1912, of a helpful damsel in semi-distress and of something called the Skyline.
BioShock Infinite Goes Beyond The Sea & Into The Skies"The time for silence is over," said Ken Levine, creative director of Irrational Games to a room full of reporters at New York's Plaza Hotel on Wednesday night, seconds before the BioShock Infinite trailer began. We were a controlled audience, our laptops and cell phones confiscated before we entered a small ballroom and sat in front of the stage and screen from which Irrational would show its new project. The news vans outside the hotel had not been for BioShock Infinite but for controversial Democrat Congressman Charlie Rangel, whose birthday party was one story above and whose House ethics investigation is ongoing.
Levine's team is one of the most acclaimed and secretive in game development. Since the '07 BioShock, which they made in partnership with 2K Australia, Irrational gave no hint about what they were working on, no clue that they were making another BioShock. They were not involved in this year's BioShock 2, which was created by several sister studios and was set in that undersea city of Rapture. But Irrational, which had, for a time, been known as 2K Boston, is indeed back on the franchise and allowed Wednesday night for their new trailer tease briefly that they were back on the virtual ocean floor.
Their trailer begins with a camera swoop across what appears to be ocean bottom, past an iconic BioShock Big Daddy. But that's just a trick, a look inside the fish tank of a man on the place where BioShock Infinite is really set, the early-20th century airborne crumbling metropolis of Columbia.
http://kotaku.com/5607451/bioshock-infinite-goes-beyond-the-sea--
Synopsis from Official Website:
"BioShock Infinite is a first-person shooter currently in development at Irrational Games, the studio behind the original BioShock (which sold over 4 million units worldwide). Set in 1912, BioShock Infinite introduces an entirely new narrative and gameplay experience that lifts players out of the familiar confines of Rapture and rockets them to Columbia, an immense city in the sky.
Former Pinkerton agent Booker DeWitt has been sent to rescue Elizabeth, a young woman imprisoned in Columbia since childhood. Booker develops a relationship with Elizabeth, augmenting his abilities with hers so the pair may escape from a city that is literally falling from the sky. DeWitt must learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities."
Holy crap. This sounds promising. I'm happy to know that Levine is part of the team for this one.