ikimasu wrote:The sad fact of the matter is that with great success comes the "shovelware". For those of you not familiar with the term "Shovelware" refers to the games that are produced as quickly as possible for as cheaply as possible. Typically they feature sub-par graphics and gameplay.
Jack Bond wrote:And even still Nintendo has fantastic graphics. Examples: New Super Mario Bros., Pokemond D/P.
Bobtheduck wrote:Rest assured the biggest piece of graphical trash after the release of the PS1 was actually considered one of the better, more addictive games... This, of course, is Katamari Damacy. Not all games have to look good.
As for your worry, trust me... The same worries me about the Wii... More than the graphics, though, is that Party Games will so greatly overtake single player epics that people will just stop making them, or only do them every once and a while... I may start to believe that the 15 year era from 90-05 was the good times, and it will all go downhill (from the perspective of a single player fan) afterwards...
If Wii stays the lead console, I hope that games like Metroid Prime 3 and Mario Galaxy and some good RPGs sell enough to match or beat the party games, because as things are now, the message getting sent to devs is "Party games make money, epic singleplayer games don't." That would be the end of games for me...
Etoh*the*Greato wrote:I would hardly call Katamari Damacy graphical trash. Sure, it hardly pushed the system's capabilities but it was intentionally stylized instead of graphically lazy or even graphically stunted like, say, Megaman Legends (which wille ever and always be one of my favorite games). MML suffered from a curious inabbility for the textures to actually stay where they needed to be on the models.
Mario Party is an old Franchise. Three consoles old. It is fun in group play, but I hardly think it will dominate the market.
Right now the party games are a mainstay on the Wii because of their ease of development, but unless you have an appartment full of people constantly wanting party games all the time you're going to seek out other games, and thus, those games will continue to be bought, and thus, the market will stay just fine.
Keep in mind, also, that the average gamer has gotten older. With age comes a career, marriage, and inevitably for some, kids... These things do not allow one to game as much as they used to. In a recent conversation with my older brother (a married man with three kids) he told me he'd like to try out games like the Zelda series and epic RPGs, but he doesn't have time. Instead, the only games he can afford to play are racers, fighters, etc which offer fifteen minutes of gratification and can be picked up and played at any time for any length of time without requirements like save spots and remembering plot points.
Graphically, I don't think that there is anything wrong with falling behind the competition a little if something else is brought to the table in its place. Honestly, graphics never mattered much to me. If you can do a lot with very little visually, I'll honor you more than the schmoe who put all their power in to creating top notch visuals (that may or may not actually look all that good at the end of the day) and crap gameplay. This isn't a broadbased accusation at either microsoft OR Sony, but merely an observation I've made on a few games attributed to either side.
Honestly, I think people care too much about the graphics and not enough about the thing that games were made for - fun. If you can have fun playing a game - if you can say after the credits have rolled that it was your favorite game ever - who cares if it made use of bump mapping, particle effects, low gloss, HD2100maxextremedexterity21charisma18AC26
The games industry will continue to focus too much on graphics despite proof that you don't need cutting edge graphics to have a good game, and the truley good games will continue to be under appreciated, but I don't think you need to worry about marioparties taking over the world. The industry will continue to develop weird problems every few years, but so long as people want to experience a good story, or high adventure, sologames will continue to be built. Remember, man, Marioparty, Raving Rabids, and all those other games like them are intended to be group experiences and no one wants that all the time. ]
I agree, no one wants those all the time, but the game industry heads think very linearly and one dimensionally... There's either big sellers or weak sellers, and if they see an epic game doesn't sell as well as the party games, they put less and less money into them, and in return they get worse and worse... It's sort of self replicating.Jack Bond wrote:Nintendo mostly focuses on new ways to play.
Yeah, they do. That's neither a good nor a bad thing, in and of itself.
Sony and Microsoft focuses on better graphics than ever.
While that is a HUGE focus, I would say it's not the only focus... Sony also focused on new ways to play when they experimented with image recognition and motion detection on the eyetoy in 2004, as well as embracing online play by being the first console to have broadband internet capabilities. It hasn't been all graphics for them, and they've made some very innovative and fun games.
And even still Nintendo has fantastic graphics. Examples: New Super Mario Bros., Pokemond D/P.
There's nothing on either one of those that couldn't have been done on the PS1. See "Legend of Mana"Yes, they are small graphics. So they don't need so much to be good looking, but whoever makes Mario and Pokemon apparently know what they're doing well enough to see the graphic limitations.
Um... Ok. You're right, the DS doesn't need the power of the PSP to be fun, but it's not the power that bugs me... it's the storage space... You can push a DS cart to 1.5 gigs, but if you did the cart would cost more than the game could be sold for. UMDs, on the other hand, are DVD based and therefore infinitely cheaper... Whenever a company makes a big DS game, they lose profits. That discourages the bigger games from being made on the system.The graphic problems don't seem to be in the polygonal figures. (Except in the King Kong game @.@) But when you say they look pixelated, you're talking about screen size. I don't think you can turn a touch screen into high def pixels. Not only that, but the screen is so much smaller, it makes the pixels look bigger.
No, you have it backward... The small screen minimizes the graphical problems... It's when things are on a large screen that you really see problems with it. Same with PSP... It's probably why Sony's never made a PSP reader for the PS3... They're afraid what people are going to think once they see how horrible the games look on a big screen.
I heard somewhere they would update something to hold thousands of polygons at a time or some kind of improvement along those lines.
I'm not quite sure what you're saying here... Unless you mean they're going to do a ram upgrade via the GBA slot or something, there's not much more they can do to boost the DS's power.
That King Kong game is the worst. I wouldn't say in any way, that they were trying too hard. I think their effort compares to that of the Prince of Persia game. They want to make a low budget game that people will buy because it's one of the only games on the market. No, I tell you the truth, with the right software, you can far surpass the King Kong graphics... what they did is about on my level. Aside from any memory limitations, they could make some outstanding graphics if they tried. And I don't exactly know how much of a memory limitation they might have, but they could at least try to hide their imperfections. Make it foggy, so people can't see the background, but the system won't have to draw the whole thing. Put something in front of something to hide it... That game is definitely not trying their best.
Bobtheduck wrote:I knew someone would take exception to me saying Katamari Damacy was graphical trash... I'm sorry, I do have a bit of a difficult time playing a PS2 game that looks like it came from the first generation of Saturn games.
BobtheDuck wrote:I was referring to party games in general... Wii Sports, Wii Play, Rayman Raving Rabids... I suppose it would be more accurate to say "Casual Games"
There is a lot of truth in what you say, but I think that's just it... The gaming generation really is stuck in the early childbearing days... Perhaps when things start to cool down, once all the children are in school, those same people may start going back to the epic games, but that won't happen if the market starts to choke out the epic games. The industry is really not a patient one.
Freezair wrote:So, CBWing, if I may ask, what's the PSP's framerate like? I know that in terms of resolution and polys, the PSP is superior, but I'm curious to know how it "glides," if you will. Smooth or more herky-jerky? Somewhere in between.
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