The Official Sony Playstation 3 Thread

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Postby Omega Amen » Thu Nov 09, 2006 4:40 pm

Your article is a little dated. Both NBA 07 and Ridge Racer 7 were demonstrated to run at 1080p at 60 frames per second at TGS, which happened after that article. Both of those games are launch titles.
ikimasu wrote:Also: I will be quite amazed if Sony can replicate the fluidity, ease of use, and high quality online experience that xbox live has offered, especially since MS is charging for "Gold" level access. Time will tell. If Sony pulls this off, I'll be buying a PS3 sooner than I originally expected, so long as there is a good online game to go with it.
I will agree MS has done really well with their network software architecture on Xbox Live. However, they had this wonderful architecture since the original Xbox, and it has not been the killer app to pull PlayStation owners to their side like they want it to be.

I do not believe there has been a significant increase of rate of sales with the 360 in this first year when compared to the life of the original Xbox.

Online gaming, at least the deluxe experience that MS offers, has only been appealing to a minority of gamers, those who are the most dedicated to their hobby, such as yourself I would believe.

No compelling evidence has yet been shown that Xbox Live will ever significantly change the shares of the market between the console competitors. MS has yet to prove it is a truly significant feature that matters to the minds of the majority of gamers.

If that stays true, then a "good enough" network service set is all that Sony really needs for their purposes.
ikimasu wrote:When I said most expensive console yet, I was thining of the modern console]Well, the 3D0 retailed in 1993 for $699.99, and I remember its advertising then as being the "most advanced home console" back then.

Do an adjustment with inflation and it was by far more expensive than what is Sony is pricing the PS3 at launch.

ikimasu wrote:Blu-ray's disk capacity really doesn't mean much. It's worth is overblown. I've worked in the gaming industry, I know devs. I speak with them on a semi-regular basis. The verdict? "Blu-ray is for lazy devs."
The devs you spoke to sound rather arrogant and pompous to me, considering Ted Price of Insomniac has stated several times that his team used a good deal of disk space (around 20 GB?) for their launch title Resistance: Fall of Man.

If what those devs spoke is true and they do not suffer from a pride problem, then Insomniac can only be of three things: they are a bunch of liars, they are incompetent, or they are lazy while toiling away long hours and weekends away from their families to make the launch date. Which one is it?

If you want to pick one, be careful. It is unwise to "burn bridges" in the industry you work.

And one last note, as far as I can tell, every time there has been an increase in medium capacity, eventually the development community has embraced the extra capacity. These compression techniques need to prove they will meet the financial, time, and performance expectations and constraints when compared to a high-capacity medium. Otherwise, it simply will not be widely adopted for major console games, unless they are forced to use them by the console manufacturer by not providing the high-capacity medium.
ikimasu wrote:But as it stands at launch, I could never justify the cost. Ironically, the very things that increased the cost just don't appeal to me. I just hate seeing people that only see positives in any given company. All of the big three have made good and bad decisions in this "war".
Actually, the way I see it, people have different tastes in what they want in a console. I am sure there will be people who will genuinely want what makes the PS3 more expensive currently. In their minds, Sony has made more good decisions than you have determined. I do not understand why you should "hate seeing" these people having a different set of desires than what you have.
ikimasu wrote:Side note: Anyone else tired of waiting for sony to unveil the RSX specs? I'd really like to see the rest of the PS3's architecture so I can know what this thing is really capable of.
I believe Nvidia has stated since unveiling it in 2005, it is a chipset from there 7900 family. That should give a good indication on its capabilities. (It could be a lower 7XXX family since I cannot remember at the moment, but if you search hardware sites like anandtech or tomshardware, I am sure you can find it.)

I do know features have been done in engineering journals such as the IEEE on the Cell for a couple of years, and that computer architecture labs have published papers empirically analyzing the Cell with different types of instructions (and have made suggestions for improvements for its next iteration). Those papers will only be published in professional journals (though I believe you can find them on the Internet) and not in consumer/gamer print/online magazines.
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Postby Bobtheduck » Thu Nov 09, 2006 5:17 pm

War of the Techs... hahaha... Pretty sweet. Thanks, Omega, for affirming what I only knew by vague memory about the 1080p games... Still, 2 racing games and a sports game aren't exactly the graphics heavyweights to show off 1080p... I'm guessing unless new, more efficient engines are built, an action game will never be able to run 1080p on the PS3...

Omega Amen wrote:And one last note, as far as I can tell, every time there has been an increase in medium capacity, eventually the development community has embraced the extra capacity. These compression techniques need to prove they will meet the financial, time, and performance expectations and constraints when compared to a high-capacity medium. Otherwise, it simply will not be widely adopted for major console games, unless they are forced to use them by the console manufacturer by not providing the high-capacity medium.


This is exactly what I say... Sega said they didn't need DVD, that their proprietary GD-rom did the trick, but PS2 proved that wrong... I think MS is in the same camp, now... Since Wii and PS3 are an apples to oranges comparison, the true comparison is between 360 and PS3, and for those two, games will eventually need the larger capacity. I believe Halo 3 is allready going to have to be 2 discs... That's not TOO big of a problem with a straightforward game, but if there's ever content that will need to be available from both discs, switching back and forth can get annoying (FF8, Metal Gear Solid)
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Postby Cognitive Gear » Thu Nov 09, 2006 7:58 pm

omega amen wrote:Your article is a little dated. Both NBA 07 and Ridge Racer 7 were demonstrated to run at 1080p at 60 frames per second at TGS, which happened after that article. Both of those games are launch titles.


Ridge Racer 7 and NBA 2k7 both look... graphically on par with Gran Turismo HD. I hope that we will see games that look better than these in 1080p in the future.

The devs you spoke to sound rather arrogant and pompous to me, considering Ted Price of Insomniac has stated several times that his team used a good deal of disk space (around 20 GB?) for their launch title Resistance: Fall of Man.


Resistance: Fall of Man uses 16 GB of disk space. Where is that disk space going? Uncompressed sound. Using old compression (Mpeg2]I do not believe there has been a significant increase of rate of sales with the 360 in this first year when compared to the life of the original Xbox.
[/quote]

As far as the xbox sales numbers: The 360 is trouncing it's predecessor.

As of October 26, 2006; there have been 6 Million xbox 360's sold worldwide.link

So here, 6 million in 11 months; for an average of over 545,000 sold each month since launch.

As of end of fiscal year 2003 (June 30th in MS's case) the original xbox had sold 9.4 million units worldwide. link

So 9.4 million sold in 18 months for an average of 494,000 sold per month.

That's a difference of 50,000 units per month. Also, I apologize for the difference in time frames, as I could not find sales figures for the first year of the original xbox. I would call that a significant increase.

Omega Amen wrote:Actually, the way I see it, people have different tastes in what they want in a console. I am sure there will be people who will genuinely want what makes the PS3 more expensive currently. In their minds, Sony has made more good decisions than you have determined. I do not understand why you should "hate seeing" these people having a different set of desires than what you have.


I find it hard to believe that every Sony fanboy on earth would want these same things if it were offered by MS or Nintendo. It's not the difference in desires, it's the undying devotion that is displayed in fanboys; regardless of who they affiliate with.
[font="Tahoma"][SIZE="2"]"It was so much easier to blame it on Them. It was bleakly depressing to think that They were Us. If it was Them, then nothing was anyone's fault. If it was us, what did that make Me? After all, I'm one of Us. I must be. I've certainly never thought of myself as one of Them. No one ever thinks of themselves as one of Them. We're always one of Us. It's Them that do the bad things."

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Postby Omega Amen » Fri Nov 10, 2006 11:49 am

ikimasu wrote:Ridge Racer 7 and NBA 2k7 both look... graphically on par with Gran Turismo HD. I hope that we will see games that look better than these in 1080p in the future.
I expect they will. In the past, the trend in every console cycle has lead to improved technical performance including graphics. Consider the difference between launch titles and later titles on the last generation consoles as the most recent evidence.... Actually, look at the first year of the 360 for the most recent evidence.

I do not consider this expectation to be risky.
ikimasu wrote:Resistance: Fall of Man uses 16 GB of disk space....

None of this is bad]Correct, it is not required, and I do not believe the later 50GB Blu-Ray media will be filled up in this new generation.

But then, I do not see anything wrong for developers to take advantage of a new viable standard of technology to benefit their company for now or for the future, even though it is not required or used to its full capacity. And I would not classify them as being lazy for trying a route they believe is cost efficient, especially in an increasingly internationalized market. These seem like reasonable decisions, and therefore, that is why I was displeased with that simple quote of judgment of other professionals in this industry. That "verdict" seems prejudicial to me as well, considering that such a standard is just arriving and has not been fully explored by developers yet.
ikimasu wrote:Also: I still don't understand what the problem with changing disks once every 12 hours of single player gameplay. It worked fine for Final Fantasy 7-9.... I personally haven't had any instances where I've had to switch disks back and forth. Which is something that can usually be prevented through intelligent file placement.
I share the same feeling with you on seeing multiple discs as not being a hindrance to gameplay.

However, I also did appreciate it when I stopped changing discs during a game from the last generation of consoles. It was a minor convenience that I appreciated.

I do not think there was a problem switching discs. I think people like this new convenience of avoiding that, and it has now become an expectation. I do not find this perplexing at all since in the history of consumer electronics more convenience is a typical expectation regardless of how minor it is.
ikimasu wrote:Also, consider PC games.

All of these games happily fit on DVD9. Yet they where developed for PC]Indeed, I own one of those games, and I plan on buying another on that list, and I am very aware of their sizes.

I also still have PC games just before DVD became mainstream in the market, and they did not take up more than a couple of CDs, which is considerably less than a DVD's capacity. Over time, some games grew larger in content, and now some could take up the space of a DVD-5, which is the most common format of the DVD standard, just as you have stated in your list.

And before that, PC games fit on a few floppies which had far less capacity than a CD.... And throughout these changes of standards, hard disk space was always far greater than the available standards. Yet, PC games eventually moved towards increasing their size to the capacity of the larger standard size.

In the beginning of the PS2's cycle, a good deal of games were in CD format. Now, DVD is more common.

You are right that such an adoption is not technically required to make games. It never was and never will be. However, I see a definite pattern here, and that relates back to my original comment.

This pattern might stop, but it will be a first. Therefore, I do not see it as being unreasonable to move to the next standard if it might become more common in the market.
ikimasu wrote:As far as the xbox sales numbers: The 360 is trouncing it's predecessor.

As of October 26, 2006]link[/URL]

So here, 6 million in 11 months; for an average of over 545,000 sold each month since launch.
I did not know that MS just released their financial results a couple of weeks ago. Thank you for pointing that out.
ikimasu wrote:As of end of fiscal year 2003 (June 30th in MS's case) the original xbox had sold 9.4 million units worldwide. link

So 9.4 million sold in 18 months for an average of 494,000 sold per month.

Also, I apologize for the difference in time frames, as I could not find sales figures for the first year of the original xbox.
It is fine. I think it is a fair number per month. Approximately 24 million Xboxes were sold in around 4.5 years (at least that is what I remember, correct me if I am wrong). If we compress that to 4 years, that would lead to a 500,000 sold per month estimate, which probably captures the increase rate of sales when word of the Halo franchise was out.
ikimasu wrote:That's a difference of 50,000 units per month.

I would call that a significant increase.
Hmm... honestly, I had a higher difference in mind when I said "significant," especially considering the 360 had no equivalent competitor for almost a year now. 50,000 a month would mean a relative annual increase of 600,000. Essentially, more than an extra month of sales per year when compared to the Xbox. Over a six year cycle, it would equate to a relative increase of 3.6 million consoles....

Well, it is more expensive.... Maybe I am being too ambitious with my expectations for this generation. For me, in order for that to be significant, consoles sales overall will have to be reduced greatly from last generation, which is definitely possible. So I will be open to considering that significant because of that possibility.
[quote="ikimasu"]I find it hard to believe that every Sony fanboy on earth would want these same things if it were offered by MS or Nintendo. It's not the difference in desires, it's the undying devotion that is displayed in fanboys]I wrote about people which is a larger set than fanboys, and I did not make the statement that every Sony fanboy on earth would apply to my original comment. My original comment was intended to introduce the idea that some people genuinely want features despite their increasing of the price, and not because they want to be unpaid cheerleaders for a company. An example of such a person would be myself, and I felt that could mean there are other people out there who are in my position.

Your previous comment did not seem to take that into consideration. Hence, I replied with that comment.

However, I will admit I was attempting to broaden the discussion on this point to introduce other perspectives, and that meant I did not focus on the subject you wanted to comment there: fanboys.

If you want to focus on fanaticism, that is fine. I will withdraw on that subject, if that is the case.
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Postby Cognitive Gear » Sun Nov 12, 2006 6:30 pm

It has been brought to my attention that my negative comments on the PS3 is almost offending some members who are large fans of the PS3. As I would rather not take away from the enjoyment of others, I am refraining to continue the current conversation.
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Postby Bobtheduck » Mon Nov 13, 2006 12:54 am

Same here... Considering I got angry at members in chat today over system preferences, I think it's time I back my fanboy off a notch.
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Postby Mr. SmartyPants » Fri Nov 17, 2006 10:39 am

Well the ps3 is out now. And lots of frenzy (2 people died in line for it! and other stories like that)

Some people on another forum I go to are saying how awesome it is. Sounds really neato. I'm pretty interested in Resistance: Fall of Man now. Everyone is saying it's really awesome.
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Postby Nate » Fri Nov 17, 2006 10:42 am

Two people died in line for it. Along with the countless other robberies, beatings, and the like. XD

http://www.gamespot.com/news/6161933.html?tag=latestnews;title;0
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Postby Mr. SmartyPants » Fri Nov 17, 2006 1:30 pm

Not to mention 1 pregnant woman ignored her contractions to wait in line.
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Postby Bobtheduck » Fri Nov 17, 2006 2:45 pm

*sigh*

Wow... This is a lot worse than the mess in Japan... In Japan, there was shoving, homeless people hired to buy them for rich people, line jumping and some theft (from people who had bought them) but no holdups and no deaths... This is very very sad... Now, I'm not gonna be like a lot of people and blame Sony for the deaths, but... This makes me very sad... I'm ashamed to be a PS fan right now...

Yet, I still want one...
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Postby Tenshi no Ai » Sat Nov 18, 2006 8:01 pm

Honestly, that is VERY sad with what people come to, JUST to get one (man, hate to know what'll happen tomorrow with Wii... :/) I mean, killing people just to get some stupid game?! COME ON! ...yes I realize I'm calling it "stupid", but it's only because I'm comparing it to a human life :/ It's already sad enough some people are ONLY buying it to sell for over 1,000 bucks or so on Ebay -_-; Just heard on the news that that's why most people are buying it: so they can resell it and jack up the price (or for what whatever people are willing to buy it for). And now after these presells, there's probably none left in North America (unless online and stuff) until Sony makes more :/ But I mean seriously, I've NEVER been the one to fuss on the "MUST GET IT RIGHT AWAY!!!!!!!!!!!" bit :/ Fun, exciting, and entertaining, yes. But to use it as a tool to buy ONLY to resell (and even kill other for) just to get it? Nuh uh. :/ I dunno, I just think it's kinda dumb to do that, whereas people who buy it to actually PLAY won't even be able to get their hands on it, till the new batch is made...

Ok, went off on a serious note there and I'm done now^^
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Postby Scarecrow » Sat Nov 18, 2006 11:04 pm

Some guy near here walked out of walmart (or best buy) with one and 3 guys beat him up and took the PS3... Also, as people were waiting in line, others came in and robbed a few people waiting knowing they had money on them. I think this is all pretty crazy. I can't believe how much of a frenzy this has created all across the nation. Reminds me of that book Lord of the Flies.
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Postby Bobtheduck » Sun Nov 19, 2006 5:11 pm

Violent people aside (which many people are blaming Sony for, as if that's really Sony's fault... What, are they supposed to hire police to send to every store releasing the system at launch? Get real...) one point of criticism I just don't get is when it comes to the firmware... People keep talking about it as though it's a joke... Why is that? PSP has had firmware updates (granted, one or two of them were just for piracy prevention) and with the PS3, the harddrive makes patches and updates much easier. So why are people treating this as some sort of Corporate BS?

The compatibility issues: There are 200 games that don't work (Silent Hill 2 being one of them... Ouch for me...) On 360, there are only about 300 X-box games that WORK... Fixing compatibility with 200 games shouldn't be too hard, particularly if they get help from those games creators... It may take a while, but I see no reason why they couldn't fix compatibility. I don't see what the big issue is...

The accessories... Windows XP isn't 100% compatible with all the hardware I try to plug into it... It annoys me to no end, but at the same time, it is EXPECTED to be, while with PS3, they should only be expected to have their own stuff to work... And high profile accessories like the dance pad (I always thought the dance pad worked like a controller, so I'm not sure why it doesn't work) and the guitars, drums, scratchboards of the Bemani games. Maybe the point I made initially is just it... Because historically, no company has fixed all the problems they promised to... Is that it?

On IGN, reading about the compatibility, they say that the problems aren't likely to be fixed because the slim line ps2 has compatibility issues... I think I know what they mean: Since they didn't take the extra time to fix those issues with the PS2, they won't with the PS3... However, updating with a software fix is easier that trying to update the new hardware... Or so i would think, though I can't be sure. So, I think they'll at least fix a large portion of these problems with updates exactly like they said they would... As long as they fix SH2 and the dance pad, I'm happy.
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Postby Bobtheduck » Sun Nov 19, 2006 8:26 pm

Install multiple OSes on PS3

The piece people were asking me for: http://kotaku.com/gaming/ps3/hows-kotaku-look-on-a-ps3-214119.php

Yes, there is a browser on PS3 that plays flash... And, internet is actually useable on High def, unlike standard def.

http://www.kotaku.com/gaming/clips/clips-fedora-on-ps3-215890.php

Portable Harddrives, and 2 OSes... Fedora linux, and MacOSX... man... this thing IS a computer...

http://kotaku.com/gaming/sony/the-great-ps3-backward-compatability-database-215930.php

They've allready started fixing problems with compatibility? Sweet. Hopefully they do the job all the way, unlike another company... *coughnoreallyIdoactuallyhavetocough*

Just in case you wanted to know, though http://www.us.playstation.com/Support/CompatibleStatus

Metal Gear Solid 3?????!!! FIX THIS NOW, SONY!!
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Postby Bobtheduck » Wed Dec 06, 2006 12:58 am

One big problem fixed. http://www.kotaku.com/gaming/top/like-that-another-ps3-firmware-update-hits-219631.php

Yay, now the PS3 will upscale. So it will not look as good as true 1080i, but it will look better than 480p.
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Postby Cognitive Gear » Wed Dec 06, 2006 9:11 am

Bobtheduck wrote:One big problem fixed. http://www.kotaku.com/gaming/top/like-that-another-ps3-firmware-update-hits-219631.php

Yay, now the PS3 will upscale. So it will not look as good as true 1080i, but it will look better than 480p.


It's not a fix for the upscale issue. I believe that would require an actual hardware update (someone correct me if I'm wrong). :(

All that this update has done in regards to resolutions is switch around the order of automatic settings. It used to have the resolutions set up like this:


480p
1080i
720p

This means that previously if the media you played supported 1080i and 720p then 720p would be considered the "best" resolution and default to that. With the update, the hierarchy now goes:


480p
720p
1080i


Meaning that if your media and TV both support 720p and 1080i it will now be defaulted to 1080i.


However, the update did make things more streamlined for users with 720p/1080i sets. You can now set your dashboard to 1080i and boot straight into a 720p game without rebooting your system. Which I think is quite an improvement.

Also:

You can now Register the Blueray Remote Control

You can now use the Backup Utility to backup the contents of your hard drive and restore it.



Pretty nice update, IMO.
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Postby Bobtheduck » Fri Dec 08, 2006 11:31 am

Warning

http://www.gamespot.com/features/6162742/index.html[spoiler=Fanboy rants]

Ok... I'm looking at these, and... Keep in mind, the 360 shots are the default ones, the PS3 are the second shots.


1. In some shots, the PS3 just looks better.
a. The lighting looks much better... How could that be, you ask? The 360 lighting (the initial shots, before you roll over them) is way overexposed. That's because the next gen games use bright lights that the graphics card isn't rendering in proper contrast... So, you get washed out lighting instead of more natural lighting... It ends up looking like an 80s movie (Man, that stupid shield shot people passed around for Elder Scrolls gets on my nerves... Lighting should never be that washed out)
b. The "blur" on the trees and background is anti-aliasing (look at the tiger woods pics) The trees look fuller and not so jaggy in the PS3 shot. Now, anti-aliasing is just another option for me, as the "jaggies" don't bother me that much, but for how much people complained about them on PS2, this is a pure sign of hypocricy. What about motion blur on the 360 (fight night shots)? Hmm... Well, when the motion blur happened on MGS1 (PS1) and on Shadow of the Colossus (PS2), it was to hide... What's that? Oh, yeah, that's right... It was to hide FRAMERATE ISSUES on games that were likely TOO BIG for the system they were put on!!
c. The reflection off the car in the PS3 version actually looks better to me... Maybe it is more mechanical and not as natural, I'd honestly have to see them side by side in MOTION to tell, but I'm not trusting gamespot on this based on the last 2 issues where they said the 360 looked better when they didn't...

Now for issue two, why I don't care much anyhow...

2. This is launch... Seriously...
a. Launch titles on PS2 sucked
b. Dreamcast games second year looked BETTER than PS2 games first year. Tell me which system was more powerfull... Hmm... Compare Shen Mue 1 to Metal Gear Solid 2, both second year games for the systems... Shen Mue looked good, MGS2 looked exactly the same... The difference? Scale... There was a lot MORE in MGS2 that looked good (besides it actually being a fun game, and not just pretty to look at, even if you were looking and listening quite a bit...)

Yeah... It still comes down to games, and MGS4, Silent Hill 5, Final Fantasy XIII, Zelda... Oh, right, that's a wii title... Thank God for friends (with next gen systems)

[/spoiler]

Ok, with that out of the way, anyone waiting for Assassin's Creed? That one looks really nice. It may even be a top tier game for me, it'll depend on what else I see on it.
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Postby Mr. SmartyPants » Sat Dec 09, 2006 10:09 am

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Postby GrubbTheFragger » Sat Dec 09, 2006 11:39 am

Bobtheduck wrote:Warning

http://www.gamespot.com/features/6162742/index.html[spoiler=Fanboy rants]

Ok... I'm looking at these, and... Keep in mind, the 360 shots are the default ones, the PS3 are the second shots.


1. In some shots, the PS3 just looks better.
a. The lighting looks much better... How could that be, you ask? The 360 lighting (the initial shots, before you roll over them) is way overexposed. That's because the next gen games use bright lights that the graphics card isn't rendering in proper contrast... So, you get washed out lighting instead of more natural lighting... It ends up looking like an 80s movie (Man, that stupid shield shot people passed around for Elder Scrolls gets on my nerves... Lighting should never be that washed out)
b. The "blur" on the trees and background is anti-aliasing (look at the tiger woods pics) The trees look fuller and not so jaggy in the PS3 shot. Now, anti-aliasing is just another option for me, as the "jaggies" don't bother me that much, but for how much people complained about them on PS2, this is a pure sign of hypocricy. What about motion blur on the 360 (fight night shots)? Hmm... Well, when the motion blur happened on MGS1 (PS1) and on Shadow of the Colossus (PS2), it was to hide... What's that? Oh, yeah, that's right... It was to hide FRAMERATE ISSUES on games that were likely TOO BIG for the system they were put on!!
c. The reflection off the car in the PS3 version actually looks better to me... Maybe it is more mechanical and not as natural, I'd honestly have to see them side by side in MOTION to tell, but I'm not trusting gamespot on this based on the last 2 issues where they said the 360 looked better when they didn't...

Now for issue two, why I don't care much anyhow...

2. This is launch... Seriously...
a. Launch titles on PS2 sucked
b. Dreamcast games second year looked BETTER than PS2 games first year. Tell me which system was more powerfull... Hmm... Compare Shen Mue 1 to Metal Gear Solid 2, both second year games for the systems... Shen Mue looked good, MGS2 looked exactly the same... The difference? Scale... There was a lot MORE in MGS2 that looked good (besides it actually being a fun game, and not just pretty to look at, even if you were looking and listening quite a bit...)

Yeah... It still comes down to games, and MGS4, Silent Hill 5, Final Fantasy XIII, Zelda... Oh, right, that's a wii title... Thank God for friends (with next gen systems)

[/spoiler]

Ok, with that out of the way, anyone waiting for Assassin's Creed? That one looks really nice. It may even be a top tier game for me, it'll depend on what else I see on it.



I mentined assassins creed way back when. Look amazing
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Postby Cognitive Gear » Sat Dec 09, 2006 5:27 pm

..... Bob, I'm just going to say that I flat out disagree with you and leave it at that.


Anyways, something I am excited to finally see made public (it was shown behind closed doors at E3) is the trailer for Final Fantasy Versus XIII. The trailer is entirely CG, unfortunately. If this game gets good reviews I might actually be tempted spend 500$ on a PS3; so long as there are at least 2 other exclusive games available that interest me (one of which will probably be FF XIII). :bang:

Final Fantasy Versus XIII
[font="Tahoma"][SIZE="2"]"It was so much easier to blame it on Them. It was bleakly depressing to think that They were Us. If it was Them, then nothing was anyone's fault. If it was us, what did that make Me? After all, I'm one of Us. I must be. I've certainly never thought of myself as one of Them. No one ever thinks of themselves as one of Them. We're always one of Us. It's Them that do the bad things."

-Terry Pratchett[/SIZE][/font]
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Postby Myoti » Sat Dec 09, 2006 7:35 pm

I'm confused... FF XIII isn't even out and they're already making a spin-off?

Still, despite the fact there was no real gameplay footage, I'm intrigued by that as well (especially the whole "floating swords" thing =o ).
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Postby Mr. SmartyPants » Sun Dec 10, 2006 12:20 am

Saw that video before. And man it looks pretty tight.
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Postby Nate » Sun Dec 10, 2006 12:25 am

Myoti wrote:I'm confused... FF XIII isn't even out and they're already making a spin-off?

The plan from the very start was to make three versions of FFXIII.
Along with Final Fantasy XIII, Final Fantasy Agito XIII for the mobile phone and Final Fantasy Versus XIII, an action game for the PlayStation 3 made by the Kingdom Hearts team, make up three facets of the overall project known as Fabula Nova Crystallis: Final Fantasy XIII. According to Square Enix, Final Fantasy XIII is neither a prequel nor a sequel to Final Fantasy Agito XIII or Final Fantasy Versus XIII. Square Enix has explained that although all three games take place in the same universe, they are not directly related.

From my favorite site. XD
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Postby Bobtheduck » Mon Dec 11, 2006 1:38 am

That video on verses reminds me of castlevania (with the flying swords) So far nothing interests me about that, yet, though FFXIII itself DOES... I need to see some gameplay before I'll get into verses.

So far, my most wanted games: MGS4, FFXIII, Assassin's creed, Afrika (well, I just want to look at it, it's so pretty... The game no doubt sucks), and... Hopefully Silent Hill 5... If SH5 ends up on another system, that's gonna shake my loyalty to Sony, for sure... Also, I've never played a single "Alone in the Dark" and never heard of it before the movie, but it IS a survival horror announced for PS3, so I wanna give it a try. Oh, and RE5 of course.
https://www.youtube.com/watch?v=evcNPfZlrZs Watch this movie なう。 It's legal, free... And it's more than its premise. It's not saying Fast Food is good food. Just watch it.
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Postby GrubbTheFragger » Mon Dec 11, 2006 7:18 am

bobtheduck wrote:I've never played a single "Alone in the Dark" and never heard of it before the movie, but it IS a survival horror announced for PS3, so I wanna give it a try. Oh, and RE5 of course.




.........You have never played Alone in the dark it paved the way for ALL Survival Horrors. It came out on Computer (way back when) and still scared the living crap out of me.
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Postby Bobtheduck » Mon Dec 11, 2006 8:55 am

Well, I believe that the new game is PS3 exclusive, but I also heard that a lot of the recent ones sucked...
https://www.youtube.com/watch?v=evcNPfZlrZs Watch this movie なう。 It's legal, free... And it's more than its premise. It's not saying Fast Food is good food. Just watch it.
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Postby Mr. SmartyPants » Mon Dec 11, 2006 11:39 am

GrubbTheFragger wrote:.........You have never played Alone in the dark it paved the way for ALL Survival Horrors. It came out on Atari and still scared the living crap out of me.

:lol: Quite true. Every horror game spawned off of this one.
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Postby GrubbTheFragger » Mon Dec 11, 2006 12:01 pm

Bobtheduck wrote:Well, I believe that the new game is PS3 exclusive, but I also heard that a lot of the recent ones sucked...



Yeah the first 2 were for computer not atari (smacks head) and then the most recent 1 came out Ps1 it was very mediocre nothing special but i did enjoy it. It was as good (for its time) as the superb resident evil 1 it still had a certain chill factor that made me shudder. I haven't played it recently. The new one will be 1 of 2 things 1 completly chessy with a bit of a creep factor also with lots of useless fetch quests (IE Rule of Rose) or it will be benchmark horror and will make my palms sweet and heartrace (IE Resident evil 4)
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Postby Cognitive Gear » Wed Dec 20, 2006 11:26 am

Sony Says: New 2,500$ PS3 on the way

I don't even know what to say. I know that this thing is mostly for videofiles.... but it just doesn't make sense. I thought that the regular PS3 was supposed to be the new media center of your home?
[font="Tahoma"][SIZE="2"]"It was so much easier to blame it on Them. It was bleakly depressing to think that They were Us. If it was Them, then nothing was anyone's fault. If it was us, what did that make Me? After all, I'm one of Us. I must be. I've certainly never thought of myself as one of Them. No one ever thinks of themselves as one of Them. We're always one of Us. It's Them that do the bad things."

-Terry Pratchett[/SIZE][/font]
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Postby Bobtheduck » Sun Dec 24, 2006 2:40 am

It won't likely come out in the US... As for the features, if it's planning on being a PSX2, it'll have DVR, a larger harddrive, and Blu-ray burning cabalilities, for recording and archiving high def content, much like PSX did in last gen (it was a DVR with DVD burning capabilities)

I bet it's gonna be the cheapest such system right now, too... A straight HD-DVR would... Well, actually, that would be quite difficult... It'd have to be a fast computer with a lot of ram allready, so it'd be at least in the range of 1000 dollars... Still, I would never get a set top DVD recorder, and the same will apply to Blu-ray, because I'm about the control you get authoring on the computer... If you look at it from pure numbers, though, 1500 for the blu-ray burner and 1000 for the DVR isn't really that bad if you're into that thing, which I'm not... The price of blank media will have to drop before anyone should even touch a set top recorder... Set top recorders only work now because blank DVDs are dirt cheap... It took about 6 years for them to get that cheap. It was about the same for CDs... So, whichever format wins (HD-DVD or Blu ray) eventually the prices of blank media will drop to very reasonable, and then a set top recorder (which will also be much cheaper) will be feasable thing... Right now, it's not worth it for anything but the most spoiled , rich sports fan... What else would be worth recording in Hi def on 20 dollar discs?
https://www.youtube.com/watch?v=evcNPfZlrZs Watch this movie なう。 It's legal, free... And it's more than its premise. It's not saying Fast Food is good food. Just watch it.
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