KBMaster wrote:While the game is not one of my favorites, I still enjoyed it. I just hope the sequel has new characters. Didn't care much for Marche, Ritz, or Mewt much.
So the world will have THREE games revolving around it. What was the name of the world again?
KBMaster wrote:So the world will have THREE games revolving around it. What was the name of the world again?
Nate wrote:And not have that dumb Law system.
everdred12a wrote:(DOWN WITH JUDGES)
Nate wrote:By dual-class, what do you mean exactly? If you mean putting an ability from another class onto your current class, Tactics had that too. Actually, that's the one thing that's practically identical between Tactics and Tactics Advance. Except Tactics didn't have that useless Combo ability...and did TA have a movement ability slot? I don't remember anymore.
MasterDias wrote:While I didn't exactly dislike the game, I had one major complaint with it. It was far too easy(especially compared to FFT), and anything that attempted to come off as hard proved mainly to be annoying.
It didn't help that I got Fire Emblem shortly after, and that game proved to be far more entertaining and challenging to me than FFTA was.
Nate wrote:...they need to have characters with a definable gender, and they need to make the game a bit harder. And not have that dumb Law system.
Fish and Chips wrote:Meh, I found the judges only annoying on occasion. If you play your cards right (not anti-laws), you can actually force battles in your favor. Unless someone on the opposing team has one of those infernal ribbons, they will do nothing that breaks the laws. So basically, if you know what's coming, save your missions for law days that cripple the other side. Worked for me many times.
Also, the ability to be dual-class is very useful (provided its not duel-class Ranger). No white magic? Fine. By night, my white mage is a ninja.
everdred12a wrote:Give me a good old Calculate->Holy any day over a bunch of asinine laws.
Nate wrote:Really? As the game went on I noticed that spells really weren't worth a whole lot, even from a Calculator.
Ninjas + Equip Sword ability pretty much killed anything in one hit...
everdred12a wrote:Actually, that would be four. Vagrant Story
Tom Dincht wrote:Um...I've played most of vagrant Story and from what I saw it had no ties with the the world of Ivalice.
Wikipedia wrote:Ivalice (イ]
If you include VS that would be five
Yes, but FFTA2 isn't out yet.
So the world will have THREE games revolving around it.
Tom Dincht wrote:Call me crazy, but if it's for DS why is Advanced in the title?
Tom Dincht wrote:Well, if the game was called Final Fantasy Tactics Dormant Sloth, I might care.
No, in all seriousness, I know what you mean.
They could start by eliminating judges.
Fish and Chips wrote:Well like I've said, I've found the judges both a hinderance and helpful, so really I'm fine with whatever they decided to do with them, even if it puts more characters out on the streets.
Fish and Chips wrote:Tch. Ethnic cleansing in a video game.
Nate wrote:Tactics Advance needed more levels like the Wiegraf/Velius fight at Riovanes Castle.
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