Warrior 4 Jesus wrote:Seriously mate, this is a big step forward for Christian games and there gameplay has never been up to secular standards in terms of graphics and gameplays but it does look better than other Christian games out there. Stop being so negative.
Just so you know the guys who did Morrowind had tons more money and resources than these guys. I also don't believe this is the Morrowind editor.
Ky Kiske wrote:ouch.
well I dunno man you probably hurt alot of earnest Christian developers feelings there. I think everybody knows it isn't going to be a great graphical achievement.
But the people making this game are trying to make something for us...and they know they won't make much money out of it but they are doing it anyway to try to get the message out.
Look I know this is a "dark era" for Christian games.
They have some crazy stuff competing against them.
But show some heart man.
If we don't at least encourage these people, their won't be any more christian games ever, because they will believe the lie that a "good" Christian game can never be published.
I have a kinda wish that all Christian game companies would unite and form into one so they would have the money to make a great christian game.
Warrior 4 Jesus wrote:I think its a step forward. You say it looks like this game came out in the late 90s. That's not so bad since many Christian games look like they came straight out of 1994 and earlier. Best foot forward. You don't seem to realise their is a lot of Christian potential out there, the fact is the people who do, more often than not have a job to survive and the secular game company staff have working on the game as their job. Many Christian games are created by people and worked on in their free time. This limits them somewhat. I agree with some of the stuff you said, but seriously you still seem a bit too negative.
My favourite games are the Thief games by Looking Glass Studios. They are first person sneakers and were the first pure or almost pure stealth games. They were original, the gameplay was fantastic and the world was immersive. The graphics sucked but they didn't have heaps of money to work with and also many objects in the game were interactive. That is an example of a great game on a small budget. The games are so uncommercial, its not funny, but they succeeded. But the company that created them went bust. Creativity is risky in the game world, rehashing old stuff is safe.
I love originality in games and great gameplay and all that but I think you need to research more before you get all "life sucks and so do Christian games" on us.
Just a thought.
This isn't an MMORPG it's just an RPG akin to Morrowind.
As for using another engine. You would have to pay large royalties to the companies who created the tools/editors and the Christian companies wouldn't be able to afford it and the ones that can wouldn't do it.
Warrior 4 Jesus wrote:I think Thief's graphics weren't a problem but they were actually not too good graphics for the times they were released. Not that I mind. I meant to say the publics general consensus was that the graphics sucked, but I worded it wrong.
In terms of what the game will play like, its a bit early to say until its released or even a demo is released. As for using another engine. You would have to pay large royalties to the companies who created the tools/editors and the Christian companies wouldn't be able to afford it and the ones that can wouldn't do it.
The sad truth is that the companies that want to revolutionize Christian games and improve them don't have the money and time and resources. The ones that do have all of this stuff believe any type of game where you fight spiritual forces etc, involves violence etc isn't a Christian game and therefore won't fund it. Screwed up, but that's what happens.
Sorry mate, I guess I was a bit harsh on you.
(Glad to hear you agree the Thief games were great!)
Warrior 4 Jesus wrote:I think Thief's graphics weren't a problem but they were actually not too good graphics for the times they were released. Not that I mind. I meant to say the publics general consensus was that the graphics sucked, but I worded it wrong.
In terms of what the game will play like, its a bit early to say until its released or even a demo is released. As for using another engine. You would have to pay large royalties to the companies who created the tools/editors and the Christian companies wouldn't be able to afford it and the ones that can wouldn't do it.
The sad truth is that the companies that want to revolutionize Christian games and improve them don't have the money and time and resources. The ones that do have all of this stuff believe any type of game where you fight spiritual forces etc, involves violence etc isn't a Christian game and therefore won't fund it. Screwed up, but that's what happens.
Sorry mate, I guess I was a bit harsh on you.
(Glad to hear you agree the Thief games were great!)
Orion faqs:
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Platform: PC
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System requirements: TBD
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Release date: 2006
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Genre: Role-Playing / Action Adventure
Warrior 4 Jesus wrote:You didn't listen to a darn word I said did you!
Progress takes time. This is one step closer to a good Christian game. Stop hating on it mate!
Godly Paladin wrote:Yojimbo, it appears we're talking about totally different things. You're talking about Orion: The Rebel Planet, whereas I'm talking about Tales of the Unwritten.
And my honest opinion is that this will continue the trend.
Godly Paladin wrote:I couldn't use a direct link because the site uses frames or something. The target page has the same URL as all the rest, so I couldn't do that. Hence the directions.
Are you referring to the Rebel Planet or Tales of the Unwritten? The Rebel Planet has garnered high praise already in the secular A6 community. (See the respective thread for more info on that.)
Just for clarification, folks, this is a thread about Tales of the Unwritten.
just because it's a christian game better than most christian games doesn't mean we should lower our standards in what we want out of a game.
Godly Paladin wrote:Release date is still a year off, so there's plenty of time for advertising.
You're exactly right, but Christian games aren't going to get exponentially better overnight. It's going to be a gradual process, and so it's exciting to see improvements like this. So while maybe it won't be as awesome as Morrowing, the people who truly are behind the CG movement and want to see it mature are going to be pumped up and enthusiastic about it anyway.
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